Back in the saddle
After nearly two weeks of getting my lungs to stop aching I got back to the job last Thursday. It was tough, though, and even while walking longer stretches I found myself having to control my breathing to prevent blind panic attacks due to shortness of breath. Clearly, my body has taken a hit that will take it a while to recover from. But no rest for the wicked. I am sleeping better and better, and that is doing wonders for my recovery, but the massive stack of backlogged work @ OGD does take a certain 'do what you can and it shall be enough' attitude. I tire more easily then usual and with Lies also having caught the sniffles our relaxation of preference is currently either couching or sleeping.
The kittens are doing great. Nox is clearly the reckless younger brother while Set's more cautious and sometimes a bit of a scardy-cat. Kitting training involves letting them know what is okay and what not, and concepts such as 'scratching pole' and 'not on the table' are coming, as well as 'we eat first, then you get fed'. It is working out.
For added relaxation I went to the Aon Baravond. It was fun hanging with a few new players, and though I opted out of the outside activities I was able to wheel, deal, make sure the right people spoke to the right people and generally have a lot of fun with the fashion and Merode-gang. We did not go home too late, with Lies, Jo and myself under the weather, but it was a good relaxing experience. The 'basic' Gino is becoming a comfy character to slip into, despite there remaining difficult issues to play out. We drove home after, opting to sleep in our own beds.
Lex is going well. We are in the swing of things and despite being a bit laggy in the NPC briefing thing due a few late backgrounds I have faith that we'll manage to present an interesting event to kick off our final three. We have had to be bit blunter then usual, diplomatically, laying down the law in various areas. There is a certain level to which we can accommodate people before it gets silly, and it is important to make sure the limits are clear. Sometimes I do feel we have bent a bit too far, but I'll have a good chat with my fellow SL's about that one after it is all over - the line between flexibility and letting yourself be run over is a thin one, indeed. EE's been great, replanning meetings @ my place so that despite being sick I was not out of the loop. Though my head's been a bit foggy (and writing NPC's then is _not_ smart) it is all working out, and that is the part of the 'job' that I really love. We're all there for each other.
'Lacking' an NPC day this time due to time constraints we've called, emailed and had meetings with all of our Dramatis Personae, and again it is absolutely fantastic to brainstorm creatively with your friends. Even despite repeated phonecalls and msn chats about 'I dunno what to wear!' (yes, multiples - we created a monster) I would not have it any other way. In all honestly, it feels good to be working on the last few, and to have the feeling that we are finishing the run pretty much with the (though heavily evolved) ideas with which we started. Nostalgia has been haunting me for weeks, but it is a welcome friend.
It is easy to forget the next big thing on the horizon: Unity. I cannot remember doing the level of prepwork I did for any other larp 'cept where I organized. The Unit is coming together well too, but after literally two years of writing, planning, researching and working on it I expect nothing less. It is a good crew with a bunch of interesting veterans that I trust implicitly. Bit tired of hearing the old "oh, you are also soldiers" argument though, cause in all honesty: we got there first. I expect it to be the result of peeps being afraid it is going to be a nerfgun-dominated event - but this is not Prooptiki, and with even our unit supporting gun regulations I see the problem just being one of anxious anticipation.
Am not particularly feeling forgiving towards the argument, cause despite the fact that I am apparently playing an unoriginal character who is a gun toting homicidal maniac (if arguments are to be believed) I take pride in the fact that we made a good attempt to properly physrep what a soldier of the future would have on him, from big things such as standardized ammo and guns to little things such as tools, commgear and food rations, and that we'll _roleplay_ a unit of professional soldiers trying to make our way in an unknown world. And that is in my opinion an as valid character as any - so the next one who thinks we just bought a nerfgun and threw on some army fatigues so we'd have an excuse to shoot people is gonna get it cause there is no way in hell I am going to let so much work be marginalized.
Current Mood:
groggy